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Minecraft server properties
Minecraft server properties










minecraft server properties
  1. #MINECRAFT SERVER PROPERTIES HOW TO#
  2. #MINECRAFT SERVER PROPERTIES DOWNLOAD#

Mscs-default-version-type = release Default version of the client software. Mscs-default-ip = Default version type (release or snapshot). servers to a single network interface by default. Leave this blank unless you want to bind all world Mscs-default-port = 25565 Default IP address. Mscs-detailed-listing = motd server-ip server-port max-players level-type online-mode Default world name. Mscs-lockfile-duration = 1440 Properties to return for detailed listings. Mscs-versions-duration = 30 Length in minutes to keep lock files before removing. Mscs-versions-json = /opt/mscs/version_manifest.json Length in minutes to keep the version_manifest.json file before updating. Mscs-versions-url = Location of the version_manifest.json file.

#MINECRAFT SERVER PROPERTIES DOWNLOAD#

Mscs-worlds-location = /opt/mscs/worlds URL to download the version_manifest.json file. Mscs-location = /opt/mscs Location of world files.

minecraft server properties

You can change any of the properties to your liking (including defaults) by adding them to the faults file or editing them if they are already in the file. The properties that are set already are the defaults that come with the script (properties that are empty have no defaults).

minecraft server properties

Listed below are the global server properties currently available. Please note that $HOME represents the home directory of the user that is running the script. When using the msctl script in multi-user mode, the faults file can be found at either $HOME/faults or $HOME/.config/mscs/faults (both are valid locations). This faults file can be found at /opt/mscs/faults. As mentioned above, all MSCS worlds inherit properties from this file unless the properties are overridden in the world’s mscs.properties file. The global server properties file is called faults.

#MINECRAFT SERVER PROPERTIES HOW TO#

Additionally, we list examples of common configuration settings at the end of this page.Įxamples of how to configure the properties for major server mods can be found on the sidebar–specifically for PaperMC, Purpur, SpigotMC, Forge, BungeeCord, and Technic/Tekkit Pack. What follows are the global server properties and individual world properties MSCS currently has available. Only properties that will be changed need to be copied into the mscs.properties file–the MSCS script will use the global faults for any properties that are left out. These defaults can be overidden on a per-world basis by creating an mscs.properties file in the directories of the world(s) you wish to overwrite. Adjusting World & Server Properties Table of Contentsīy default, every world in MSCS inherits from a global server properties file called faults.












Minecraft server properties